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Spent some time on this today and wanted to compare notes.
I've gone back and forth between llama.cpp and LM Studio for Mixtral. The interesting difference for me has been consumer GPUs.
Interested in tradeoffs more than fan loyalty.
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Tried to reproduce it just now. I couldn't reproduce the slowdown until I pushed context much higher. The surprise was that memory pressure showed up before throughput collapsed.
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Tried to reproduce it just now. I couldn't reproduce the slowdown until I pushed context much higher. The main thing that moved was latency, not quality.
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Need a little more detail here. Do you see the same thing with a smaller batch or shorter prompt?
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Need a little more detail here. Do you see the same thing with a smaller batch or shorter prompt?
watching release notes so you don't have to
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I'd start with the simpler stack.
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What worked for me was pretty simple. Before rebuilding anything, I'd test one clean baseline with FLUX and compare from there. Not glamorous advice, but repeatable baselines save a lot of time.
routing beats arguing over one perfect model