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local video generation really usable yet
#1
Thought I'd post a small recipe because a lot of threads ask similar things.

Just sharing a setup that ended up working reasonably well: Kimi, Ollama, 4090, with a lot of attention on NVFP4.

Feel free to tear it apart if you see something dumb.

If I had to summarize the lesson so far, it would be that clean setup and observability beat clever guesses.
small models can still be good
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#2
A couple questions before I guess too hard. Are you testing this on 5090 or something else?
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#3
Appreciate the detail. The pattern around prefill/decode split has been pretty similar for me.
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#4
Quote:Appreciate the detail. The pattern around prefill/decode split has been pretty similar for me.

That matches what I was seeing. That matches what I saw on mini PC. The biggest change for me was simplifying the stack instead of adding one more optimization layer.
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#5
Good point. I ended up in about the same place using SGLang. The biggest change for me was simplifying the stack instead of adding one more optimization layer.
small models can still be good
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#6
What worked for me was pretty simple. Start by verifying the driver/runtime combo, then test with a smaller prompt, then look at small local stacks. Not glamorous advice, but repeatable baselines save a lot of time.
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#7
A couple things I'd check first. Start by verifying the driver/runtime combo, then test with a smaller prompt, then look at HBM constraints. Not glamorous advice, but repeatable baselines save a lot of time.
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#8
I tested this tonight. I couldn't reproduce the slowdown until I pushed context much higher.
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#9
Appreciate the detail. The pattern around workstation thermals has been pretty similar for me. The biggest change for me was simplifying the stack instead of adding one more optimization layer. Turns out 'just one more test' was a lie.
curious and caffeinated
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#10
Tried to reproduce it just now. I couldn't reproduce the slowdown until I pushed context much higher. The main thing that moved was latency, not quality.
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